Today it is difficult to surprise a sophisticated user with any know-how in the field of games (especially after meta-universes). But, surprisingly, special popularity began to use incremental games—clickers. And not simple clickers, but giving the opportunity to earn cryptocurrencies without a penny of investment, that is, using passive income.
These games have received a steady trend of growth, replenishing their ranks with not a few thousand but millions of users. So what is the point of such a clicker and such a HYIP in general? Does the income really deserve attention? In addition to the already released projects, as well as those that are at the stage of completion, we will mention one more promising project for today - “Timer Community”. In the Telegram channel https://t.me/Timer_community you can learn a lot of details, but we will move on to the main thing.
Crypto-clickers: what they are?
Suffice it to refer to the omniscient Wikipedia, and there will be a generalizing answer that incremental games, aka clicker, are computer games, and their entire gameplay is based on actions so simple that they are available to anyone: repeatedly press (tap) on the screen. It is for this “hard work” and accrues crypto. If the user decides that this is “hell of a lot of hard work," it is possible to upgrade, but usually for a fee, after which everything will happen automatically.

They are all related to GameFi projects, and in particular Play-to-Earn (P2E), which have become very popular in the crypto space. They even have their own category - Tap2Earn (Tap-to-Earn). It is probably not superfluous to say that this segment of the crypto industry has collected tokens worth 7.9 billion dollars as of 2024 and does not think to stop its growth.
The main army of fans are teenagers who want to “party” but at the same time to earn money. But the adult generation is also trying to keep up with it, learning the games and everything that this world offers.
How the process looks is already clear, but to the features can be attributed:
- simplicity of gameplay. As a rule, it is very simple and understandable. Just repeatedly tap on the screen or button;
- upgrade system. There are both stages that allow you to improve the process, and the ability to purchase improvements, which allows you to increase the mining of tokens, along with buying the necessary game items;
- full automation. As already mentioned, many crypto-clickers have a feature that allows you to fully automate the process of obtaining crypto.
And players can also interact with each other in squads while competing, which has a big impact on projects.
The best crypto-clicker games
Which of these cricketers are the most popular and why? Let's get to the bottom of it:
- Notcoin

The largest and the very first project from the beginning of this year. At the peak, the user base at the mining stage reached - 35 million people. This project set a trend, gave way to new teams and showed the benefits of mini apps in Telegram in a visual way. Now the project is in its second phase, where you can steak coins and get rewards for it in tokens of the project, and everything started with a regular clicker: just click, do a couple of tasks - get points, which as originally announced, possibly become tokens in the network TON.
- Hamster Kombat

This is a simulator of the CEO of a crypto exchange. As the CEO, you have to fulfill all his duties, which include closing deals, token listings and all the other things he has to do. After making money from advertising, hamster gave out a drop with the vesting, which upset a lot of “hamsters” enough, though maybe just hamsters... At its peak before listing, had 250 million users, some of which were blocked for using scripts and bot baiting.
- Blum

A future crypto exchange with elements of CEX, but will essentially be a DEX with the ability to trade any cryptocurrency assets within their product, without using swaps, bridges, etc. Right now the project is in development, users can collect points which will become the project token in the future. It is rumored that the conversion of points to tokens will be 1x3. The project has more than 50 million users.
- Dogs

A picture of a dog for charity from the days of VK, drawn by Durov. The project is going to tokenize stickers and send money to charity, supporting dogs. It launched very quickly, in about 1.5 months. Users could earn points by performing simple tasks. DOGS is now traded on tier 1 exchanges.
What is the role of Timer Community?
Mechanics of collecting points like Blum, and also added an autofarming bot https://t.me/Timer_community_bot - rabbit. Tasks are present, there is a referral part. But what is this app for and what is it about?
If Notcoin had - “Probably nothing”, Hamster - a game, Blum - a stock exchange, and Dogs - a charity, then Timer goes for a green app for people to watch their time more and be more responsible with their lives. According to research, the modern man spends 11 hours a day on the internet (6 of which are on social media) and that time is only growing every day. Since people spend a lot of time in clickers, this audience is really targeted.

The main thing you can see at startup is the selection of the date of birth and the date the user would like to live to. After that a timer in hours is displayed, which clearly shows the transience and finiteness of life. Now the application does not have all the functionality, it has only a part of what awaits users in the future, from useful checks and reminders, to offline games with other users. It's all about keeping the clock in front of your eyes more often so that people don't waste their lives.
Conclusion
There are still quite a few crypto-clicker games, popular and not so popular, or which are only on the way to recognition, but which have great potential. The main thing is that you can now have an idea of what they are and what opportunities they can open before you, and even get earnings on clickers.